| 0: | // ReflectionUtility.cs | |
| 1: | // Copyright (C) 2001 Mike Krueger | |
| 2: | // Copyright (C) 2001 Andrea Paatz | |
| 3: | // | |
| 4: | // This program is free software; you can redistribute it and/or modify | |
| 5: | // it under the terms of the GNU General Public License as published by | |
| 6: | // the Free Software Foundation; either version 2 of the License, or | |
| 7: | // (at your option) any later version. | |
| 8: | // | |
| 9: | // This program is distributed in the hope that it will be useful, | |
| 10: | // but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| 11: | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
| 12: | // GNU General Public License for more details. | |
| 13: | // | |
| 14: | // You should have received a copy of the GNU General Public License | |
| 15: | // along with this program; if not, write to the Free Software | |
| 16: | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
| 17: | ||
| 18: | using System; | |
| 19: | using System.IO; | |
| 20: | using System.Runtime.InteropServices; | |
| 21: | using System.Collections; | |
| 22: | using System.Drawing; | |
| 23: | using System.Reflection; | |
| 24: | using System.Resources; | |
| 25: | using System.Diagnostics; | |
| 26: | using System.Windows.Forms; | |
| 27: | ||
| 28: | using SharpDevelop.Internal.Modules; | |
| 29: | using SharpDevelop.Tool.Data; | |
| 30: | ||
| 31: | namespace SharpDevelop.Tool.Function { | |
| 32: | ||
| 33: | public class ReflectionUtility | |
| 34: | { | |
| 35: | /// <summary> | |
| 36: | /// This method does load an assembly into memory. If you | |
| 37: | /// use Assembly.Load or Assembly.LoadFrom the assembly file | |
| 38: | /// locks. This method doesn't lock the assembly file. | |
| 39: | /// </summary> | |
| 40: | public static Assembly LoadAssembly(string filename) | |
| 41: | { | |
| 42: | if (!File.Exists(filename)) | |
| 43: | throw new ApplicationException("can't find assembly " + filename); | |
| 44: | ||
| 45: | FileStream fs = File.Open(filename, FileMode.Open); | |
| 46: | byte[] buffer = new byte[fs.Length]; | |
| 47: | fs.Read(buffer, 0, (int)fs.Length); | |
| 48: | fs.Close(); | |
| 49: | ||
| 50: | return Assembly.Load(buffer); | |
| 51: | } | |
| 52: | } | |
| 53: | } |
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